GERHARDT KNODEL

Minglings: A Journey Across Time

Whoosh

Studio Interviews 2012-2014
1. Introduction

Studio Interviews 2012-14
2. A New Gaming Strategy: Skeeball

Studio Interviews 2012-2014
3. The First Dexterity Games: "Black/Red"

Studio Interviews 2012-2014
4. Games with Kimonos and Victorian Stencils

Studio Interviews 2012-2014
5. "Embrace" and "Embraced"

Studio Interviews 2012-2014
6.Development of Stencil Images

Studio Interviews 2012-2014
7.Dexterity Games: "Hopscotch" and "Gathering at Four Corners"

Studio Interviews 2012-2014
8. A Play With Critics: "Whoosh", "Dinner Talk", "Do You See What I See?", "Endgame"

Studio Interviews 2012-2014
9.A Pre-Columbian Coincidence

Studio Interviews 2012-2012=4
10.Shadow Curtains: "Caught In The Act (Waiting, Watching, Wondering)"

Play With Critics